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Algorithms for Games

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Algorithms for Games
Lowest price (incl. delivery)
7 178,00 JPY
Typical price449,38 PLN
Lowest (90 days)44,99 PLN
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2026-08-08 2026-08-15
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업데이트 일시가격
2026-08-0849,99
2026-08-1444,99
2026-08-1551,99
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SP SpringerNatureLink Shop INT 7 149,00 JPY 29,00 JPY 7 178,00 JPY 구매 가능 2일 전 View offer
SP Springer Nature Author 7 149,00 JPY 19,00 JPY 7 168,00 JPY 구매 가능 1주 전 View offer
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SP SpringerNatureLink Shop INT 59,00 EUR 25,00 EUR 84,00 EUR 구매 가능 3일 전 View offer

가격과 재고 여부는 변경될 수 있습니다. 마지막 업데이트: 08.08.2026 23:12.

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Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rather to undertake it in a rational fashion, make a proper estimate of the dimensions of the "catastrophe", and use all suitable means to keep it down to a reasonable size. The book is dedicated to the study of methods for limiting the extent of a search. The game programming problem is very well suited to the study of the search problem, and in general for multi-step solution processes. With this in mind, the book focuses on the programming of games as the best means of developing the ideas and methods presented. While many of the examples are related to chess, only an elementary knowledge of the game is needed.

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