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Advanced Methods in Computer Graphics

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Advanced Methods in Computer Graphics
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10 743,00 JPY
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Lowest (90 days)77,99 PLN
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2026-08-08 2026-08-15
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2026-08-1577,99
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SP SpringerNatureLink Shop INT 10 724,00 JPY 19,00 JPY 10 743,00 JPY Disponibil 4 zile în urmă View offer
SP SpringerNatureLink Shop INT 88,50 EUR 25,00 EUR 113,50 EUR Disponibil 5 zile în urmă View offer
SP Springer Nature Author 88,50 EUR free 88,50 EUR Disponibil 1 săptămână în urmă View offer

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EAN 9781447123392
Springer Nature
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This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.

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