Advanced Methods in Computer Graphics
☆☆☆☆☆
(0 reviews)
Lowest price (incl. delivery)
10 743,00 JPY
Typical price81,57 PLN
Lowest (90 days)77,99 PLN
Offers3
Last updated5 hari yang lalu
Price history (90 days)
Full history
2026-08-08
2026-08-15
| Diperbarui Pada | Harga |
|---|---|
| 2026-08-08 | 77,99 |
| 2026-08-15 | 77,99 |
| Penjual | Product price | Delivery | Total | Ketersediaan | Updated | |
|---|---|---|---|---|---|---|
| SP SpringerNatureLink Shop INT | 10 724,00 JPY | 19,00 JPY | 10 743,00 JPY | Tersedia | 5 hari yang lalu | View offer |
| SP SpringerNatureLink Shop INT | 88,50 EUR | 25,00 EUR | 113,50 EUR | Tersedia | 5 hari yang lalu | View offer |
| SP Springer Nature Author | 88,50 EUR | free | 88,50 EUR | Tersedia | 1 minggu yang lalu | View offer |
Harga dan ketersediaan dapat berubah. Terakhir Diperbarui: 15.08.2026 07:56.
EAN
9781447123392
Springer Nature
0,0
☆☆☆☆☆
0 reviews
5★
0%
4★
0%
3★
0%
2★
0%
1★
0%
Product reviews
No reviews yet — be the first!
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.