Pricelists.org Pricelists.org 登录 注册

V-Learning

☆☆☆☆☆ (0 reviews)
Show price history
V-Learning
Lowest price (incl. delivery)
85,59 USD
Typical price1 089,56 PLN
Lowest (90 days)71,50 PLN
Offers7
Last updated6 天前
See best offer
Price history (90 days)
Full history
2026-08-08 2026-08-15
价格历史
更新时间价格
2026-08-0884,99
2026-08-1571,50
卖家 Product price Delivery 总计 可用性 Updated
SP SpringerNatureLink Shop INT 85,59 USD free 85,59 USD 可购买 18 小时前 View offer
SP SpringerNatureLink Shop INT 14 299,00 JPY 19,00 JPY 14 318,00 JPY 可购买 12 小时前 View offer
SP Springer Nature Author 14 299,00 JPY 19,00 JPY 14 318,00 JPY 可购买 6 天前 View offer
SP SpringerNatureLink Shop INT 99,99 USD free 99,99 USD 可购买 17 小时前 View offer
SP SpringerNatureLink Shop INT 109,99 USD 29,00 USD 138,99 USD 可购买 16 小时前 View offer
SP SpringerNatureLink Shop INT 109,99 USD 25,00 USD 134,99 USD 可购买 16 小时前 View offer
SP SpringerNatureLink Shop INT 118,00 EUR 19,00 EUR 137,00 EUR 可购买 16 小时前 View offer

价格和库存可能会有变动。 最后更新: 08.08.2026 23:21.

0,0
☆☆☆☆☆
0 reviews
5★ 0%
4★ 0%
3★ 0%
2★ 0%
1★ 0%

Product reviews

Rating
No reviews yet — be the first!
Equally grounded in the research and the practical applications developed by the authors over a number of years, this book shows how virtual learning environments could represent the future of higher education. As academics begin to use environments such as Second Life to reach a broader student audience, this volume offers the distance-learning community (administrators, faculty, and students) a different, yet successful, approach to delivering content over the Internet through 3D virtual learning environments that have the potential to transform higher education. Covering a broad spectrum of frameworks, from commercial multiplayer video games to online learning, the book shows just how powerful these environments can be in the arena of education, and concludes that data-driven practice will ensure almost universal take-up, even among those currently unwilling to use V-learning. The authors provide numerous practical examples of distance learning in its current state of development, as well as making informed predictions about how future environments might evolve. This much-needed book is right at the cutting edge of its subject, and comes at a time when research in both educational gaming and distance learning are converging.

Similar products