Pricelists.org Pricelists.org Logga in Registrera dig

Human-Computer Interaction. Interaction Technologies

☆☆☆☆☆ (0 reviews)
Show price history
Human-Computer Interaction. Interaction Technologies
Lowest price (incl. delivery)
7 149,00 JPY
Typical price524,53 PLN
Lowest (90 days)35,99 PLN
Offers6
Last updatedför 1 vecka sedan
See best offer
Price history (90 days)
Full history
2026-08-08 2026-08-15
Prishistorik
UppdateradPris
2026-08-0839,99
2026-08-1435,99
2026-08-1551,99
Säljare Product price Delivery Totalt Tillgänglighet Updated
SP SpringerNatureLink Shop INT 7 149,00 JPY free 7 149,00 JPY Tillgänglig för 17 timmar sedan View offer
SP Springer Nature Author 7 149,00 JPY 29,00 JPY 7 178,00 JPY Tillgänglig för 1 vecka sedan View offer
SP SpringerNatureLink Shop INT 49,99 USD 19,00 USD 68,99 USD Tillgänglig för 1 dag sedan View offer
SP SpringerNatureLink Shop INT 54,99 USD 25,00 USD 79,99 USD Tillgänglig för 1 dag sedan View offer
SP SpringerNatureLink Shop INT 54,99 USD free 54,99 USD Tillgänglig för 1 dag sedan View offer
SP SpringerNatureLink Shop INT 59,00 EUR 15,00 EUR 74,00 EUR Tillgänglig för 1 dag sedan View offer

Priser och tillgänglighet kan ändras. Senast uppdaterad: 08.08.2026 23:09.

0,0
☆☆☆☆☆
0 reviews
5★ 0%
4★ 0%
3★ 0%
2★ 0%
1★ 0%

Product reviews

Rating
No reviews yet — be the first!
The 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification.

Similar products