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MISERY

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MISERY
Lowest price (incl. delivery)
35,93 GBP
Typical price281,87 PLN
Lowest (90 days)8,09 PLN
Offers3
Last updated6 минут назад
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Price history (90 days)
Full history
2026-08-04 2026-08-07
История цен
ОбновленоЦена
2026-08-0410,34
2026-08-078,09
Продавец Product price Delivery Всего Наличие Updated
HR HRKGame Int 6,93 GBP 29,00 GBP 35,93 GBP Доступно 6 минут назад View offer
HR HRKGame Int 13,07 CAD free 13,07 CAD Доступно 6 минут назад View offer
ON OnBuy.com 15,70 GBP free 15,70 GBP Доступно 2 дня назад View offer

Цены и наличие могут меняться. Последнее обновление: 07.08.2026 10:25.

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Roadmap     About the Game   MISERY is a co-op rogue-lite survival game for fans of Lethal Company and Stalker. You play as PMCs guarding a secret research institute in the Republic of Zaslavie. The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war. A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.   The Zone is full of secrets and deadly traps, and radiation is far from the only threat. You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.     No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.     The bunker is your new home. Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.   After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your …

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