Learning Java with Games
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Najniższa cena (z dostawą)
76,50 EUR
Typowa cena61,50 PLN
Najniższa (90 dni)61,50 PLN
Liczba ofert2
Ostatnia aktualizacja1 dzień temu
| Sprzedawca | Cena produktu | Dostawa | Razem | Dostępność | Aktualizacja | |
|---|---|---|---|---|---|---|
| SP SpringerNatureLink Shop INT | 61,50 EUR | 15,00 EUR | 76,50 EUR | Dostępny | 1 dzień temu | Zobacz ofertę |
| SP Springer Nature Author | 61,50 EUR | 0 zł | 61,50 EUR | Dostępny | 1 dzień temu | Zobacz ofertę |
Ceny i dostępność mogą ulec zmianie. Ostatnia aktualizacja: 08.08.2026 11:36.
EAN
9783319728865
Springer Nature
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This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.