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GameMaker Programming Challenges

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GameMaker Programming Challenges
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77,99 USD
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Lowest (90 days)38,49 PLN
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SP Springer Nature Author 48,99 USD 29,00 USD 77,99 USD 구매 가능 7시간 전 View offer
SP SpringerNatureLink Shop INT 53,90 EUR free 53,90 EUR 구매 가능 16시간 전 View offer

가격과 재고 여부는 변경될 수 있습니다. 마지막 업데이트: 08.08.2026 12:17.

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Upgrade your GameMaker programming skills with 500 programming challenges. The book is a collection of programming challenges, covering a range from simple to advanced concepts. GameMaker is a hugely popular tool and is regarded one of the best approaches for 2D games. GameMaker allows both visual and code-based approach for game development and has been used for multiple hit titles. Each chapter covers a certain programming element, such as Sprite Fonts, Projectiles, Mechanics, etc. The book is designed in a manner where each challenge provides an outline of the problems, useful functions, hints on tackling the challenge, and an example solution. On completion, you will take away new knowledge of GameMaker functions, an ability to think logically when developing code, and a better understanding of game design and planning. What You Will Learn Study the new GML, from basic functions to more evolved concepts. Gain ability to view example solutions when necessary. Increase your understanding of game design concepts. Who Is This Book For Beginners to intermediate level readers with basic understanding of GameMaker’s IDE, including creating object, sprite, and sound assets will benefit from this book.

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