Pricelists.org Pricelists.org 로그인 가입하기

Beginning iPhone Development

☆☆☆☆☆ (0 reviews)
Show price history
Beginning iPhone Development
Lowest price (incl. delivery)
4 318,00 JPY
Typical price280,22 PLN
Lowest (90 days)31,19 PLN
Offers3
Last updated2일 전
See best offer
판매자 Product price Delivery 합계 재고 여부 Updated
SP Springer Nature Author 4 289,00 JPY 29,00 JPY 4 318,00 JPY 구매 가능 1일 전 View offer
SP SpringerNatureLink Shop INT 40,08 EUR 29,00 EUR 69,08 EUR 구매 가능 2일 전 View offer
VI VitalSource 227,70 ZAR 15,00 ZAR 242,70 ZAR 구매 가능 2일 전 View offer

가격과 재고 여부는 변경될 수 있습니다. 마지막 업데이트: 08.08.2026 05:32.

EAN 9781430216261
Springer Nature
0,0
☆☆☆☆☆
0 reviews
5★ 0%
4★ 0%
3★ 0%
2★ 0%
1★ 0%

Product reviews

Rating
No reviews yet — be the first!
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone software development kit, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add multi-touch gesture support (pinches and swipes) to your applications, and work with the Camera, photo library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more. Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

Similar products