Pricelists.org Pricelists.org ログイン 新規登録

Software Engineering with Reusable Components

☆☆☆☆☆ (0 reviews)
Show price history
Software Engineering with Reusable Components
Lowest price (incl. delivery)
7 164,00 JPY
Typical price349,50 PLN
Lowest (90 days)44,99 PLN
Offers2
Last updated11時間前
See best offer
販売者 Product price Delivery 合計 在庫状況 Updated
SP Springer Nature Author 7 149,00 JPY 15,00 JPY 7 164,00 JPY 在庫あり 11時間前 View offer
SP SpringerNatureLink Shop INT 59,99 USD 19,00 USD 78,99 USD 在庫あり 22時間前 View offer

価格や在庫状況は変更される場合があります。 最終更新: 08.08.2026 23:14.

0,0
☆☆☆☆☆
0 reviews
5★ 0%
4★ 0%
3★ 0%
2★ 0%
1★ 0%

Product reviews

Rating
No reviews yet — be the first!
Software is rarely built completely from scratch. To a great extent, existing software documents (source code, design documents, etc.) are copied and adapted to fit new requirements. Yet we are far from the goal of making reuse the standard approach to software development. Software reuse is the process of creating software systems from existing software rather than building them from scratch. Software reuse is still an emerging discipline. It appears in many different forms from ad-hoc reuse to systematic reuse, and from white-box reuse to black-box reuse. Many different products for reuse range from ideas and algorithms to any documents that are created during the software life cycle. Source code is most commonly reused; thus many people misconceive software reuse as the reuse of source code alone. Recently source code and design reuse have become popular with (object-oriented) class libraries, application frameworks, and design patterns. Software components provide a vehicle for planned and systematic reuse. The software community does not yet agree on what a software component is exactly. Nowadays, the term component is used as a synonym for object most of the time, but it also stands for module or function. Recently the term component-based or component-oriented software development has be­ come popular. In this context components are defined as objects plus some­ thing. What something is exactly, or has to be for effective software develop­ ment, remains yet to be seen. However, systems and models are emerging to support that notion.

Similar products