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Beginning Android 4 Games Development

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Beginning Android 4 Games Development
Lowest price (incl. delivery)
35,22 USD
Typical price22,79 PLN
Lowest (90 days)17,49 PLN
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Last updated1 settimana fa
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2026-08-08 2026-08-14
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2026-08-0820,22
2026-08-1417,49
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SP SpringerNatureLink Shop INT 20,22 USD 15,00 USD 35,22 USD Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 20,22 USD 19,00 USD 39,22 USD Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 20,22 USD 19,00 USD 39,22 USD Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 20,22 EUR 29,00 EUR 49,22 EUR Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 27,99 USD free 27,99 USD Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 27,99 USD 29,00 USD 56,99 USD Disponibile 4 giorni fa View offer
SP Springer Nature Author 27,99 USD 25,00 USD 52,99 USD Disponibile 1 settimana fa View offer
KN Knetbooks.com 39,75 USD 25,00 USD 64,75 USD Disponibile 1 settimana fa View offer

I prezzi e la disponibilità possono variare. Ultimo aggiornamento: 09.08.2026 06:36.

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Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform

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