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Advanced Methods in Computer Graphics

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Advanced Methods in Computer Graphics
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7 149,00 JPY
Typical price391,81 PLN
Lowest (90 days)35,99 PLN
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2026-08-08 2026-08-15
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2026-08-0839,99
2026-08-1435,99
2026-08-1551,99
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SP SpringerNatureLink Shop INT 7 149,00 JPY free 7 149,00 JPY Disponibile 4 giorni fa View offer
SP Springer Nature Author 7 149,00 JPY free 7 149,00 JPY Disponibile 1 settimana fa View offer
SP SpringerNatureLink Shop INT 74,99 USD free 74,99 USD Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 64,99 GBP 25,00 GBP 89,99 GBP Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 84,99 USD 19,00 USD 103,99 USD Disponibile 4 giorni fa View offer
SP SpringerNatureLink Shop INT 84,99 USD 29,00 USD 113,99 USD Disponibile 4 giorni fa View offer

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This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.

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